RE@L seeks to create the highest-quality, most educationally-sound supplemental digital learning apps and tools—tools that help K-12 students soar in their academic pursuits.
Our unique solution, the RE@L Portal™, incorporates, STEM classroom learning materials, field-based experiences using our RE@L GIS™ and connections to RE@L world practitioners via two-way interaction: “RE@L View™”.
RE@L was founded by former executives of Minnesota Education Computing Corporation (MECC), the pioneering educational technology company that created Oregon Trail.
This executive team is complemented by state-of-the-art experts in curriculum design, application development, and digital marketing. They are a team that provides Innovation with Experience.
Dale La Frenz
Chairman of the Board
Dale is responsible for setting the vision of the company, working with outside advisors and assuring that the company has adequate financial resources for growth. Dale brings RE@L more than five decades of wide-ranging expertise in the educational technology marketplace. A serial entrepreneur, Dale has founded many innovative ventures that have led the growth of the educational technology industry from its infancy in the 1960s to today.
President & CEO
Paul is responsible for the overall management and growth of the company. Paul brings to RE@L over 30 years of executive leadership experience in educational marketplaces including in-depth understanding of technology-based products, multiple-channel marketing and sales, a proven track record of starting, managing and growing businesses that create a positive Return On Investment (ROI) for shareholders.
Learning Innovator/RE@L Practical Life Skills
Sarah is responsible for leading the development of RE@L’s Practical Life Skills products. Sarah brings RE@L more than 15 years of experience as a classroom teacher and developer of Family and Consumer Sciences curricula. Her perspective on learning styles and her extensive collection of product plans representing current and future user trends as both an educator and parent provides the RE@L team with invaluable real world insights.
CEO, RE@L Institute
Susan brings RE@L a stellar resume of success in the educational technology industry. Prior to RE@L, Susan was the CEO of the New Technology Foundation and founder of the New Tech Network. After leading product development at MECC, Susan was tapped to head Lucas Learning Ltd., a division of filmmaker George Lucas’ Lucas Entertainment. Susan’s organizational development expertise is widely recognized and accounts for a large portion of her success in developing hundreds of leading-edge products. Over her 30 year career, Susan has infused the successful teams of creative people she has directed with thoughtfulness, creativity and Innovation.
Don Rawitsch, PhD
Executive Vice President, Product Development
RE@L STEM Investigations
Don is responsible for creating and developing the RE@L STEM Investigations curricula products. Don brings RE@L more than 30 years of leadership as a learning innovator in educational computing, as highlighted by his work as a co-inventor of the original version of the iconic educational simulation game, Oregon Trail. Don’s broad-based experience includes staff and managerial positions in product development, project management, and customer training. He has excelled in a variety of corporate environments ranging from startup to long established companies representing the solid foundation of U.S. companies that have anchored the education industry.
Tony Van Hoof
Chief Technology Officer
Tony is responsible for managing RE@L’s technology needs. Tony brings RE@L a 20-year history of implementing leading-edge technologies in K-12 educational institutions. Thousands of teachers/kids/parents have benefited from his wide-ranging expertise and patience when implementing fast changing technology hardware and software. An entrepreneur, Tony has operated his own school technology consulting company for the past decade.
Learning Innovator/RE@L Basics
Craig is responsible for creating and developing the RE@L Basics line of products. Craig brings to RE@L more than 30 years of instructional design for leading-edge educational technology companies including Plato Learning, MECC and The Learning Company. Craig served as primary designer for more than 30 major educational software products including The Mastering Math Series, Princeton Math, Storybook Weavers and Number Munchers.
Tom King, PhD
Dr. Tom King has served for over 40 years as an Adjunct Professor at the University of Saint Thomas in the School of Education. The Saturn School of Tomorrow, his visionary response to educational reform, was a lighthouse on the frontier of schooling change and recognized with a visit and citation from the President of the United States. Tom was an experienced high school teacher of mathematics, a school administrator, and Director of Technology for the St. Paul MN Public Schools. He is also a member of the RE@L Team and serves as the Editor and Creative Director of the RE@L Blog Site.
RE@L STEM Investigations
Cheryl is responsible for helping state agencies, regional education offices, and school districts understand the content, technology integration, and learning possibilities inherent in the RE@L STEM Investigations. She brings to RE@L more than 30 years of instructional training, technology implementation, curriculum development, and assessment expertise. She uses her classroom, district-level administration, software development, and pedagogical experience to conduct training sessions designed to support educators in their implementation of STEM Investigations materials. She prides herself in building strong relationships with the RE@L clients to ensure that the RE@L STEM Investigations successfully meet the needs of the educators and students at the classroom level.
Jo Elise Friedman, PhD
Director, Organizational Development
Jo Elise is responsible for cultural and organizational development. For the last 28 years Jo Elise has provided Organizational Development Consulting services to businesses, large governmental agencies, school districts, and non-profits in Minnesota. Clients have included MECC, Target Corp., the Minneapolis and St. Paul School Districts, the Ramsey County Department of Finance, Minnesota Counties Computing Consortium (a state-wide coordinating agency), and CAPCAN (a seven county cooperative effort to address children’s social service issues). Her consulting work has focused on moving organizations forward in meeting both their short-term and long-range goals. Jo Elise consults with organizations in the following areas: Strategic Business Planning; Long-Range Planning; Leadership and Management Team Development; and Board Development.
Executive Producer/Video Content Creation
Tacy is responsible for creating all video content for products, training and marketing. Tacy brings to RE@L expertise gained working more than 35 years as an award-winning producer, writer and manager in the television and media industry. Dedicated to the art of storytelling and using the learner’s medium of choice she has experienced great success working where her passions have taken her: young people’s programming and production management. She is now applying her talents to RE@L’s mission where she functions as a content creator and production supervisor.