Press Release: "Minnesota Educational Computing Corporation (Producer of The Oregon Trail) Donates Collection to The Strong Museum"

StrongMuseum1RE@L is proud to announce that The Strong Museum of Play today has put on display a comprehensive collecton of MECC memorablia and collections from 40 years ago!

DonRawitschPreviously this spring,The Strong Museum honored MECC by inducting their “Oregon Trail” learning simulation game into their Hall of Fame. Game co-creator, Don Rawitsch, now Executive Vice-President of Product Development at RE@L, was present to accept and acknowledge this prestigious award. 

 

Here’s the Press Release today from The Strong Museum. Click here to view it.

MECClogo

real hi res jpgRE@L will continue our blog topics on MECC’s history, software and resources that helped so many thousands of teachers and students over the years make effective use of K12 learning software.

RE@L is continuing the award-winning MECC tradition!

 ======

Readers, send us your thoughts/reactions/comments on this topic.  

Just email us at the address below!

Please email your comments or questions to:  comments@realexperiencesatlife.com

Click on the our RE@L Blue Globe below for more information on RE@L:

MobileWorld1

 

Tom King & Dale LaFrenz

Dr. Tom King has served for over 40 years as an Adjunct Professor at the University of Saint Thomas in the School of Education. The Saturn School of Tomorrow, formerly a St. Paul Public School, and his visionary response to educational reform, was a lighthouse on the frontier of school change. Tom was an experienced high school teacher of mathematics, a school administrator, and Director of Technology for the St. Paul MN Public Schools. He is also a member of the RE@L Team. Dr. Dale LaFrenz is Chairman of RE@L and one of the founders of MECC Software who brought “Oregon Trail” to millions of K12 kids everywhere. He has written extensively on the history and evolution of Ed Tech. His work in forging new paths for MECC’S “edutainment" software was instrumental in connecting school-markets, kids, teachers and consumer-markets/kids/parents, and now serves as the new launching pad for RE@L apps and software.