“S”T”E”M” –It's Not Just About Science/Technology/Engineering/Mathematics! It's About CAREERS For All Kids!

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              RE@L Blogs: The RE@L View!

Did you ever wonder: “What am I going to be when I grow up?”

UnknownOf course, you did! Doesn’t every kid in school wonder? Why would a kid not wonder, given that adults repeatedly ask kids this question: “What are you going be when you get big?”

The answers we first hear from our kids are: “fireman”, “football player”, “nurse”, “movie star….” 

But kids grow up and change their minds. That’s when we need to be there to help them find the right choice…when they are growing up.  It does them little good if we wait till they are out of high school and off to college, vocational training, or missing a job they really haven’t even thought about.

STEM2There is a growing movement today to steer kids toward STEM Careers…good-paying, satisfying jobs that require varying skills in one or more of the following: Science, Technology, Engineering or Mathematics. You don’t need to be a rocket scientist to have a STEM career, either. There are many career choices and differing requirements.

The proper model for STEM programs includes engaging kids in classroom activities coupled with field experiences and connecting them with real-world practitioners. We also need to introduce them to folks on the job who can provide insight into the realities of their career.

imagesThe process of making wise career choices for our kids begins in the classroom. It’s vital, then, that we give teachers the tools they need to make it happen. The good news is that the new mobile technology now makes it possible to provide one-click or one-iPad-tap content for teachers who need some help. Content and teaching resources are needed to help teachers help students find career goals that are right for them. Without that backup, it’s just another high-tech gimmick that doesn’t help.

STEMinvestigationsHow about an Electronic Delivery System (EDS) that provides all the teaching/learning tools-du-jour our teachers need to implement daily STEM lessons for the classroom and delivered on demand? Why not indeed? RE@L can do this! That’s a unique, hallmark service RE@L provides to all our classroom apps: RE@L helps the teachers help the kids to learn.

To ensure that these resources reach the teachers and kids, we are devising a unique system of “Just One-click-away Content. The new RE@L electronic portal system will deliver needed, essential materials to classrooms, teachers, kids and mentors everywhere and anytime. What you need is what you get! RE@L augments that service by assisting with readily accessible teacher training services that show teachers how to use these new STEM tools.

We at RE@L believe that teacher training must help to connect STEM classroom learning with real-world field-experiences. If students can’t access the outdoors to do their extended studies, we must bring a virtual field-work to  use in the classroom. 

It’s imperative that students test what they’ve learned with real world applications. Why?Because that’s what STEM workers do every day. And that real-life model needs to be learned in school as early as possible. 

So, if you are looking for STEM learning units that prep our kids for real-world STEM careers, turn to RE@L. RE@L is the real source for real learning about STEM.  

Choose RE@L!

Email your questions and comments to: info@realexperiencesatlife.com

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Tom King & Dale LaFrenz

Dr. Tom King has served for over 40 years as an Adjunct Professor at the University of Saint Thomas in the School of Education. The Saturn School of Tomorrow, formerly a St. Paul Public School, and his visionary response to educational reform, was a lighthouse on the frontier of school change. Tom was an experienced high school teacher of mathematics, a school administrator, and Director of Technology for the St. Paul MN Public Schools. He is also a member of the RE@L Team. Dr. Dale LaFrenz is Chairman of RE@L and one of the founders of MECC Software who brought “Oregon Trail” to millions of K12 kids everywhere. He has written extensively on the history and evolution of Ed Tech. His work in forging new paths for MECC’S “edutainment" software was instrumental in connecting school-markets, kids, teachers and consumer-markets/kids/parents, and now serves as the new launching pad for RE@L apps and software.